![]() I can hit hardcap attack speed with dSI, green MPE and IA. My hero can get 100% crit rate without potential, soul weap or legion, because of my Lv3 phantom link skill, Lv2 BT link, Lv200 MM and Lv140+ NL, 16% crit rate as second line on IA, max Hyper stat crit rate and dSE. But it has a very high base %IED, 50% from 1 skill! Combat Order greatly benefits Hero especially because of extra %final damage on each combo orb. So in Arcana you would need 540 AF to only receive 1 damage from 360 AF mobs.Īs for bossing, it can reach a very high DPS if you reach the maximum potential possible, because it has a low base %crit rate, low base %crit damage and decent attack speed. Blitz shield is a very good mobbing skill as well if you don't receive too much damage, so ideally you would want have more than 150% of the required AF map. At V patch if not slight before, it now attacks faster so it can be good for bossing as well. Lv170 hyper has vertical range but an ok horizontal range. Shout, for a 3rd job, does very high dmg and decent AoE even if long casting, but it can greatly help in some maps. Lv150-199, you can even get better range on Raging Blow if using the Lv150 hyper Cry Valhalla, because it has same hitbox as Enraged mode, same thing for Burning Soul Blade (5th job skill). ![]() I main a Hero and I must say the mobbing improved since V patch especially after Override patch. ![]()
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